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Won't Fix
Votes
0
Found in
5.4.0a6
Issue ID
754328
Regression
No
It's not clear which surface of the Nav Mesh Surface cube is getting baked
How to reproduce:
1. Open a new project
2. Create an empty gameobject
3. Attach a Nav Mesh Surface to it
- Note that the cube bounds of the Navmesh Surface have no distinction for any of its walls
- It is not clear without looking at the Transform gizmo which side of the cube is "up"
- Reproduced in Version 5.4.0a6 (8e1942ed5322)
- New feature.
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