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0
votes
Fixed

[LEGACY] OpenGL2 API renders black to Game window

OpenGL

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Dec 17, 2015

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Version/s: 5.4.0a6

Legacy OpenGL (GL2) always renders only black to Game view Repro Steps: 1) Open attached project and scene "Test" 2) Observe black... Read more

0
votes
Fixed

[tvOS] Rendering path cannot be changed for Apple TV builds

tvOS

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Dec 14, 2015

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Version/s: 5.3.0p0

To Reproduce: 1. Create an empty project. 2. Observe that there is no rendering path setting in Apple TV player settings. Also if ... Read more

0
votes
Not Reproducible

[NavMeshSurface] Tile size boundaries are 16-1024, but it is possible to...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Reproduction steps: 1.Create new unity project. 2.Create or select any game object. 3.Attach "NavMeshSurface" component to this obje... Read more

0
votes
Fixed

[NavMeshSurface] NavMesh baked using disabled NavMeshSurface is visible ...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI3.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface" 4. Disable i... Read more

0
votes
By Design

[NavMeshSurface] It is possible to bake NavMesh on non-static objects

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Create new NavMeshSurface object 3. Create plane, which would be inside NavMeshSurface... Read more

0
votes
Fixed

[NavMeshSurface] White square is visible in the origin of NavMeshSurface

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Add NavMeshSurface to the scene 3. Zoom in on its position 4. Notice white square visi... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

1
votes
Fixed

Audio Listener component is not draggable in the Inspector

Inspector Functionality

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Select Main Camera in the Hierarchy 4. In the Inspector try to drag t... Read more

0
votes
Not Reproducible

[APICompatibility] Unity crashes after switching API compatibility level...

Editor - Other

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Dec 18, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Main.unity' scene; 3. Go to File --> Build Settings; 4. Click Play... Read more

0
votes
Fixed

[WebGL] Font (Class ID 128) getting stripped with NetworkManagerHUD active

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

-e: see title. if you add the debug IMGUI NetworkManagerHUD it gets stripped in a WebGL build which makes it fail -repro: --open at... Read more

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