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UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...
Steps to reproduce: 1. Download and open attached project "Mask State Repro.zip" 2. Open and play scene "Mask State Check" 3. Actual... Read more
5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
[OSX][Standalone] flickering ui components on standalone osx build
Reproduction steps: 1. Open attached Unity project. 2. Build and run "Game" scene as mac standalone. 3. UI elements starts to flicke... Read more
State machine behavior that has a specific serialization error removes a...
To reproduce: 1. Open attached project 2. Open "testscene" scene 3. Play the scene 4. Press space keyboard button 5. Notice the rob... Read more
Parenting a non-uniformly rotated cube under another cube deforms the ch...
To reproduce: 1. Open 1.unity scene 2. Parent Cube(2) gameObject under Cube game object Expected result: it's parented and the scale... Read more
When particle system render mode is set to Billboard particle rotation i...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Click on the "Particle System" gameObject 3. Notice that the part... Read more
[WebGL][Audio] Sound is much more silent in the build
Repro steps: 1) Open the project I attached and the asd scene in it 2) Play the scene - notice the sound 3) Build and run it 4) Noti... Read more
[AudioClip] GetData() returns only zeroes if no AudioSource is found
Repro steps: 1) Open the project 2) Add the Foo script to any object 3) Click Play and notice that console throws an error that says... Read more
SyncVar custom attribute on SyncList causes double serialization
Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce: 1. Open attached project 2. Build and run win standalone 3. Uncheck windowed 4. Select non-native (smaller) resolution... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects