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0
votes
Won't Fix

UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...

UI

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Dec 20, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and open attached project "Mask State Repro.zip" 2. Open and play scene "Mask State Check" 3. Actual... Read more

0
votes
Fixed

5.4 editor scene view axis selector has black labels

Scene/Game View

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Dec 22, 2015

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Version/s:

Scene view axis selector widget used to have white labels, now they are black. Read more

9
votes
Fixed

[OSX][Standalone] flickering ui components on standalone osx build

uGUI

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Dec 21, 2015

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Build and run "Game" scene as mac standalone. 3. UI elements starts to flicke... Read more

1
votes
Fixed

State machine behavior that has a specific serialization error removes a...

Animation

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "testscene" scene 3. Play the scene 4. Press space keyboard button 5. Notice the rob... Read more

0
votes
By Design

Parenting a non-uniformly rotated cube under another cube deforms the ch...

Editor - Other

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Dec 22, 2015

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Version/s: 5.4.0a6

To reproduce: 1. Open 1.unity scene 2. Parent Cube(2) gameObject under Cube game object Expected result: it's parented and the scale... Read more

1
votes
Fixed

When particle system render mode is set to Billboard particle rotation i...

Shuriken

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Dec 16, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Click on the "Particle System" gameObject 3. Notice that the part... Read more

0
votes
Not Reproducible

[WebGL][Audio] Sound is much more silent in the build

WebGL

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Dec 22, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open the project I attached and the asd scene in it 2) Play the scene - notice the sound 3) Build and run it 4) Noti... Read more

0
votes
By Design

[AudioClip] GetData() returns only zeroes if no AudioSource is found

Audio

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Dec 22, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open the project 2) Add the Foo script to any object 3) Click Play and notice that console throws an error that says... Read more

0
votes
Fixed

SyncVar custom attribute on SyncList causes double serialization

Networking

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Dec 22, 2015

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Version/s:

Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run win standalone 3. Uncheck windowed 4. Select non-native (smaller) resolution... Read more

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