Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
51
Found in
2021.2.0b17
2022.1.0a13
Issue ID
1375664
Regression
Yes
The first Keyboard Input is Ignored and stored for later when renaming Assets causing all Keyboard Inputs to become mixed
To reproduce:
1. Download the attached project "New Unity Project.zip" and open it in Unity
2. In Project view create a Folder or another Asset
3. Try to change its name
Expected Results: You can easily change Asset name and Unity Editor correctly detects Keyboard Input
Actual Results: First Keyboard Input is Ignored and Stored for later causing Asset renaming to become mixed
Notes:
- This issue only happens on macOS systems
- For example, if you press the "L" key on Keyboard, it becomes ignored, then if you press another Key like the "Delete", in Unity Editor you can see that the "L" symbol is printed, then you can press for example the "A" key and observe that the "L" symbol is deleted and if you press then Key like the "T" or another key, you can see that the "A" symbol is printed.
- Its sounds like the first Input is ignored and stored for later causing all Keyboard Inputs to become mixed
Reproducible on Unity 2021.2.0b17 and 2022.1.0a13
Not reproducible on Unity 2021.1.27f1, 2021.2.0b16 and 2022.1.0a12
Regression on Unity 2021.2.0b17 and 2022.1.0a13
-
Nakayama-Toshiko
Jan 27, 2023 07:40
Dewapoker adalah pilihan sistem game taruhan judi online ( https://162.243.175.185 ) lapak303 apk paling baik dan terpercaya di Indonesia. Apalagi tidak hanyalah menyajikan pilihan permainan game Poker saja, tetapi juga menawarkan beraneka pilihan game taruhan kartu lainnya. Didalam sistem ( https://67.207.83.133 ) dewa bet asia ini memang spesiļ¬k didalamnya untuk kategori pilihan permainan judi kartu yang ditawarkan oleh Dewapoker.
-
Baduser
Apr 04, 2022 14:15
Very good question
-
Jekpot88
Dec 09, 2021 05:00
Hell yeah, i'm just waiting for the fix issues.
-
merrythieves
Nov 11, 2021 19:47
Fixed in 2021.2.2f1
-
Shaolin-Dave
Nov 10, 2021 22:12
NOTE: this is not fixed for 2021.2.1f (the currently available version), but a Unity QA rep told me that it's fixed as of 2021.2.2f (which is not released yet), so be sure to check back.
Also, looks below for ISASTELEPRESENCE's workaround in the meantime (thanks dude)
-
kryuchkovk
Nov 10, 2021 17:50
Still not fixed in 2021.2.1f1!!! So laggy and not responsive viewport and Editor. I use MacBook Pro 2020, not 2008(
-
digit_dog
Nov 10, 2021 17:28
Also having this issue still, it's NOT fixed.
MacBook Pro 16" M1 Max -
TheLynxDr
Nov 10, 2021 08:34
Also the issue is in 2022.1.X and 2021.2.X versions too. Even though this bug report says that it has been fixed in those versions.
Running Apple Silicon build with M1 Pro chip.
-
TheLynxDr
Nov 10, 2021 08:29
Issue still exists in Apple Silicon build, issue has not been fixed completely
Changing graphics API didn't work for me either.
-
KimDaWAn
Nov 10, 2021 07:36
still not fixed Especially in apple silicon, it is a really important part...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Text input field doesn't disappear when pressing "Enter" on the keyboard connected to a device and HideMobileInput is disabled
- WebGL Player flickers and logs warnings when viewport is resized and "Linear" Color Space is used
- Rigidbody recalculates its center of mass when moving its child Trigger Collider
- Sprites with different indexes than indicated in Text field of Label Inspector are being rendered
- VFX rendering a sphere when using a custom mesh
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a14
Recent Mac Metal editor change delayed frame updates by 1, affecting keyboard input lag - this is now fixed.
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.2f1
Recent Mac Metal editor change delayed frame updates by 1, affecting keyboard input lag - this is now fixed.