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[Parameters] Exposed parameters disregard the initial value
Repro steps: 1. Create a new VFX asset and expose a float parameter 2. In the inspector, enter a value for the float and press enter... Read more
Switching "Version Control" to Perforce throws an error: "SerializedObje...
Steps to reproduce: 1. Create a new project 2. Go to Project Settings -> Editor 3. Change version control to "Perforce" Expected re... Read more
Editor crashes with mecanim::SetValueMask<0> when enabling Animation key...
How to reproduce: 1. Open attached project "Crash Resister" 2. Select Canvas/Exit Panel in Hierarchy 3. Press record button in Anima... Read more
[UWP][.NET] Build process fails to include System.Security.dll when buil...
Steps to reproduce: 1. Download attached project 2. Build for UWP with .NET backend Actual results: Build fails with error: Micro... Read more
[Prefab] SkinnedMeshRenderer component's Mesh references are missing aft...
Steps to reproduce: 1. Download 1124003_repro.zip 2. Open project in 2018.3 (or any 2019.1.0a7 or less) 3. Check that "miningquarry_... Read more
[Linux] Game View gets stuck above where it should be and also whites ou...
To reproduce: 1) Open the attached project and Testloader scene 2) Play it Notice how the game view distorts out from its space, an... Read more
[LWRP] Light layers don't work with multiple lights and only the Light w...
How to reproduce: 1. Open the attached project ("1124769 LWRP layer issue.zip") 2. Observe that only the right sprite is affected by... Read more
TextAreas in a list do not scroll independently
How to reproduce: 1. Open the user-submitted project ("test.zip") 2. In the Project Window, click "StringTests" 3. In its Inspector ... Read more
Cubes not drawn to shadow map when their Y scale is 0.14 and directional...
How to reproduce: 1. Open attached project "case_1112631-ShadowIssue" and scene "SampleScene" 2. Inspect the Scene or Game View Exp... Read more
[Shader] index a matrix with a dynamic value fails
To reproduce: 1) Open the attached project (MatrixRepro.zip) and the sample scene in it 2) Play it Actual: The plane is black Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL