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[UI] Reset Functionality doesn't work for Canvas and Canvas Renderer
Reset Functionality doesn't work for Canvas and Canvas Renderer. Steps to repro for Canvas:1. Open a new project.2. Gameobject > ... Read more
Custom Simulation Space renders Ribbon Trail Particles incorrectly
To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity2. Open "Main" scene3. Enter Play mode4. Observe t... Read more
[OSX] NullReferenceException when choosing correct Android SDK/JDK/NDK r...
Repro steps:1. Create a new Project2. Main Menu -> Unity -> Preferences -> External Tools3. Browse for a SDK/JDK/NDK folder... Read more
Crash on GameObject::IsActive when calling PrefabUtility.InstantiatePrefab
How to reproduce:See Javier's description + his attached simplified project further down. Reproducible with: 2019.1.0a5, 2018.3.0b6,... Read more
Crash on scripting_object_get_class because Mono does not throw correct ...
How to reproduce:1. Open the attached project2. Open the "SampleScene.Unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
Dynamic GameObjects are not rendering Directional Light with LWRP when L...
Steps:1. Open attached project ("UsersProject.zip")2. Open scene "SampleScene" Expected: non-static GameObjects Sphere (1) and Spher... Read more
[Cardboard] VR application is not rendered with Single-Pass on Samsung G...
How to reproduce:1. Open the attached project2. Build the application (Cardboard is enabled by default) Result - Application is not ... Read more
IL2CPP error for type 'System.Array' in assembly mscorlib.dll when build...
To reproduce:1. Open users attached project "Unity Bug Report.zip"2. Build for iOS3. Observe the console for errors:"IL2CPP error fo... Read more
Error message appears when two projects are opened and the first one is ...
How to reproduce:1. Open "Bugs In 2018.3.zip" and let it fully load2. Open "Bugs In 2018.3 Second Project.zip" and let it fully load... Read more
Linux Editor crashes when accessing Jobs menu
To reproduce:1) Create new project2) Make sure it's set to .NET 4.x Equivalent in Player Settings3) Import the following packages (c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used