Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a5
Issue ID
1126175
Regression
Yes
Switching "Version Control" to Perforce throws an error: "SerializedObject target has been destroyed"
Steps to reproduce:
1. Create a new project
2. Go to Project Settings -> Editor
3. Change version control to "Perforce"
Expected result: No errors
Actual result: "SerializedObject target has been destroyed. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" error is thrown.
Reproduced in: 2019.2.0a5
Not reproducible in: 2017.4.20f2, 2018.3.5f1, 2019.1.0b3, 2019.2.0a4
Note: Error persists even if you change back "Version Control" to "Hidden Meta Files".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
- Cell template field is reset and an "ArgumentException" is thrown when template was edited and UI Document is reopened
- Broken hyperlink formatting in HDRP 3D Sample Tutorials
Add comment