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[Collider]Is trigger value on box collider does not reset when resseting...
Reset functionality doesn't work for the collider. Steps to repro:1. Open a new project.2. Create a cube game object and go to Box C... Read more
Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...
How to reproduce:1. Open the attached Project (New Unity Project (22).zip)2. Open the ProBuilder Window, notice the "Edit Mode Toolb... Read more
"Apply to prefab" popup not working when opened from certain labels
How to reproduce:1. Open the user-submitted project and open the "SampleScene" scene2. Expand the "GameObject" object and add the "s... Read more
[Terrain] UI slider to change value is not present for modifying Mesh re...
UI slider to change value is not present for modifying Mesh resolution under Terrain settings Steps to reproduce:1) Create a new pro... Read more
[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...
To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity2. Open "SampleScene" scene3. Build for Mobile4. ... Read more
Fullscreen Effects are not offset per eye in VR
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR3. Observer game view in the Editor Expected resu... Read more
NullReferenceExceptions is thrown from the Addressables System when Crea...
To reproduce: 1. Download the attached project "bristol.zip" and open in Unity2. Open Package Manager3. Update Addressables System t... Read more
[Profiler] Detailed view does not open for the Audio Profiler.
The detailed view does not open for the Audio Profiler. Steps to repro:1. Open the attached project.2. Go to Windows > Analysis &... Read more
[Improved Prefabs] Crashes as Override window doesn't check component de...
Editor crashed on removing Rigidbody from override window while it was required for HingeJoint component. Steps to reproduce:1. Open... Read more
[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...
Steps to reproduce:1. Create a new project2. Change DPI to 125% or higher in Windows 10 display settings3. Open Light Explorer4. Slo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used