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RenderToCubemap offsets shadows when the material on the mesh has GPU In...
How to reproduce:1. Open attached project "CubeMap.zip" and scene "SampleScene"2. Enter Play mode3. While the Game view is active pr... Read more
[LWRP] Additional lights do not work with shadows disabled
How to reproduce:1. Open the attached project ("Repro.zip")2. Open the "SampleScene" scene and observe that the lights are not worki... Read more
Null Reference errors are continuously thrown when Leaving Play Mode whi...
How to reproduce:1. Open the user-submitted project2. Open the "RotationExample" scene and enter Play Mode3. While in Play Mode doub... Read more
Audio loading with UnityWebRequest returns 0 channels in WebGL
To reproduce:1) Open attached project and scene (corrected one with scene saved)2) Play it on Editor3) Press the button and upload a... Read more
Unity Recorder crashes when attempting to record a GIF Animation
How to reproduce:1. Open the attached project (recorder.zip)2. Open the "SampleScene" Scene3. Open the Recorder Window4. Select the ... Read more
Unity Crashes on memcpy when entering play mode
How to reproduce:1. Open attached project "repro_1085487"2. Open "NordeusDemo" scene3. Enter play mode - observe the crash Reproduci... Read more
[Linux][Xorg|Wayland] Moving gnome window manager dialog pop-up moves th...
Steps to reproduce:1. Open any project2. Open Preferences/External Tools3. Press on External Script Editor drop-down and press "Brow... Read more
Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce:1. Create a new Unity project2. Create a new Scriptable Object/Import the user-attached package3. Select the Script... Read more
Light source still produces soft shadows on Android even when ShadowQual...
To reproduce:1. Open my attached project (ShadowQualityBug.zip)2. make sure Android is selected as a platform3. In scene test_grass,... Read more
Prefabs with SpriteSkin loses references to bone hierarchy when Library ...
How to reproduce:1. Open attached project "SpriteSkinNestedPrefab.zip" and scene "Scene"2. In Hierarchy window, create a prefab with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used