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[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce: 1. Download and import the attached editor test script 2. Run tests: Expected result: all tests pass Actual res... Read more
Videoplayer fails to start throwing DOMException
-e: see title --works in FF and Edge --regression in Chrome, not with us it seems -repro: --build attached project --put video file... Read more
[ShaderGraph] Shaders are white after upgrading project
I upgraded the project from 2018.3.0f2 to 2019.1.0b4 and the shaders were all white in the scene. They get refreshed after i go into... Read more
Prefab mode allows user to save changes to immutable prefabs
1. Open attached project 2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar) ==> You will see two prefabs from Pa... Read more
Console throws IndexOutOfRangeException when editing Curves after deleti...
To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy select "... Read more
[Android] Incorrect Input.compass.trueHeading direction
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Rotate the phone from lying down position t... Read more
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnuse...
How to reproduce: 1. Download the attached project from the link 2. Build the project to iOS -- crashes when launching the build wit... Read more
Unity Editor crashes when trying to bake light using custom bake API
How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more
Metadata file of imported FBX has excessive space usage when BlendShapes...
Reproduces on Mac and Windows10 To reproduce: 1. Open user's attached project "618586-BlendShapes.zip" 2. In project window, find "... Read more
NotImplementedException on Assembly reload when project contains .dll wi...
Reproduction steps: 1. Open the Project inside "Inspector Gadgets 2018.3.0f2.zip" 2. Upon opening the project, it should reload Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked