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[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce:1) Create a new project.2) Right-click in Hi... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce:1. Open user-submitted project (WindowsScreenFreezeRepro)2. Open scene 'Test scene'3. Enter Play Mode Expected resu... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro:1. Open attached or create a new project2. Window > packag... Read more
[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...
Repro steps:1. Open user attached project2. Open scene "Test"3. Enter Play Mode4. Press the Button in the Game View and observe the ... Read more
TargetParameterCountException errors are thrown after importing 'Substan...
How to reproduce:1. Open a new Unity project2. Open Asset Store3. Find "Substance in Unity" asset4. Import it into the project5. Wai... Read more
[Post Processing] Disabling Post-Process Layer does not disable Camera's...
Steps to reproduce:1. Open user attached project2. Enable debug view in the inspector3. Create a new camera4. Observe that m_forceIn... Read more
"Vector2.Distance" is slower than "Vector3.Distance"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open the "Test" scene3. Open the Profiler Window4. Enter Play Mode5. Select... Read more
[UWP] Warning is printed in Visual Studios 2017 for a missing Visual Stu...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. In build settings set Visual Studio version to 20174. Build pr... Read more
Unity crashes on GUIStyle::DrawBackground when opening custom IMGUI Window
How to reproduce:1. Make sure screen DPI is different than 100% (i.e. 200%)2. Open the user-submitted project ("BugsReportLab.zip")3... Read more
[Windows, OSX][Gamepad] Weird behaviour and no more deadzones on Dualsho...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/241 causes the DualShockGamepadHID to no longer h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used