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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in [Package]

5.2.0

Issue ID

1124769

Regression

No

[LWRP] Light layers don't work with multiple lights and only the Light with the highest Intensity is rendered

Package: Scriptable Render Pipeline Lightweight

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How to reproduce:
1. Open the attached project ("1124769 LWRP layer issue.zip")
2. Observe that only the right sprite is affected by the light
3. In the Hierachy Window click on the "Directional Light (default)" object and change its intensity to 2
4. Observe that now the left sprite is affected by light

Expected result: both sprites should be affected by their respective culling lights
Actual result: only the light with the higher intensity affects objects in the scene

Reproduced in: LWRP 5.3.1; 5.2.0

  1. Resolution Note:

    LWRP doesn't support multiple directional lights yet. It's planned in our roadmap to support it.

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