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Editor does not react to .meta file changes regarding Asset Bundles when...
How to reproduce: 1. Create a new project 2. In the Hierarchy create an empty Game Object 3. Drag it to the Project window to make i... Read more
[Terrain] Trees are not painted on neighbouring terrain when painting on...
To reproduce: 1. Open any project 2. Create one terrain 3. Create a Neighbor Terrain 4. In Terrain's Inspector window, select Paint ... Read more
Editor throws assembly reference error when custom external assembly is ...
How to reproduce: 1. Open Project UnityDllTestProject2 2. Enter the Play Mode 3. Check the console for load errors Expected resu... Read more
Memory is leaking when using SetFloat() to update Shader properties with...
To reproduce: 1. Open attached project 2. Enter Play mode 3. Observe memory leaking via Task Manager or other applicable resource mo... Read more
Depending on the placement of the GCU profiler, the global GPU usage pat...
Steps to reproduce: 1. Open attached project "case_1126835" 2. In the Profiler window on the top click "Add Profiler" and press GPU ... Read more
[iOS] The whole project recursively copies itself into the Build folder ...
To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity 2. Open "EmptyScene" scene 3. Go to... Read more
Crash on VRDeviceHoloLens::SetViewportScale on entering Play mode in pro...
How to reproduce: 1. Open the attached "MRTK-EXAMPLES.zip" project 2. Open the "AdaptiveQualityExampleScene" scene 3. Enter the Play... Read more
Attaching an EventTrigger component to the Template`s Item GameObject ca...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new op... Read more
[Android] Calling AndroidJavaClass() for a non-existent class causes a c...
Steps to reproduce: 1. Open the attached project 2. Open Window/General/Services 3. In the Services tab, open Cloud Diagnostics 4. E... Read more
Grid.GetCellCenterWorld returns a value offset from the center when usin...
How to reproduce: 1. Open the attached "case_1116814-GetCellCenterWorld.zip" project 2. Enter Play mode 3. Click on the green tile i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder