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[Linux] Crash on GetGameControllerMapping when plugging in the Magic-NS ...
Reproduction steps: 1. Open a new or an existing project 2. Go to Edit > Project Settings... > Player 3. Change the Active Input Han... Read more
[GraphView] Elements that are being deselected are not reserialized when...
Reproduction steps: 1. Open the attached "project-1357293.zip" project 2. In the Project window, open the "NewNodeGraph" GraphViewOb... Read more
Application crashes when relaunching it on a monitor with different DPI
Reproduction steps: 1. Open the attached "DPICrash.zip" project 2. Build the project 3. Open the built application on primary, lower... Read more
ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...
Reproduction steps: 1. Open the attached "1356510.zip" project 2. Open the "ReproductionScene" Scene 3. Enter the Play Mode 4. Go to... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
[ShaderGraph] [Searcher] If a user presses the up or down arrow keys whi...
When a user has the searcher window open within shadergraph, then presses up or down (as it to move between the potential selections... Read more
buildlayout.txt bundle name contains hash when Bundle Naming Mode is set...
Reproduction steps: 1. Open the attached 'BuildLayout.zip' project 2. Enable 'Preferences > Addressables > Debug Build Layout' 3. Op... Read more
GPU dramatically spikes when selecting a GameObject in the Inspector tha...
How to reproduce: 1. Open the user's attached "New Unity testProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "Gam... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce: 1. Open the attached project "animImport" 2. Open the Project window (Window > General > Project) and click on the... Read more
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