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The .uxml and all open .uss files get marked as dirty after modifying on...
How to reproduce: 1. Open the attached '1355591.zip' project 2. In the Project window double-click on the Test Asset 3. In the UI Bu... Read more
Addressables Event Viewer graphs stay visible when scrolling out of sight
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Press the Play button 3. Go to Window -> Asset Management -> Ad... Read more
[Visual Scripting] Adding UnitDescriptor makes custom unit not appear in...
Reproduction steps: 1. Open project the attached user's project "CustomUnitTest-2021.1.zip" 2. Run Edit > Project Settings > Visual ... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps: 1. Open the attached project "IK_Bug.zip" 2. In the Hierarchy window select Stickman Gameplay -> Animation objec... Read more
Linux Editor ignores mouse scroll wheel input when the cursor is locked ...
How to reproduce: 1. Open the attached project (1354498.zip) and make sure the SampleScene is open 2. Enter Playmode 3. Press on the... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce: 1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip") 2. Observe the output in the Console Expected ... Read more
PlanesFromMeshes: NeededOnHL/iPad: meshes need to auto-convert to planes
https://github.com/UnityLabs/mars-project/issues/743 **Setup** - mars 1.0 on HoloLens/iPad-lidar - Unity version 2019.3.0f3 - Mac O... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more
Crash on LoadShaders when opening up this project
How to reproduce: 1. Open the attached project from "Project link:" 2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5 ... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Sequencing -> Timeline 3. Select Assets/GameObject.prefab ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors