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Enabling multiple Unity windows inside a WPF application causes lag when...
How to reproduce: 1. Open the attached "Test.zip" project 2. Open Multiple Unity Windows.sln 3. Go to the Solution Explorer window -... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce: 1. Open attached"GraphicsPerf-master_FlorianFixes" project 2. Build "Lights" scene with OPENGLES2 Graphics API 3... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps: 1. Create a new project 2. Make sure the screens are placed vertically 3. Drag and drop a window from one screen to ano... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro: 1. Open attached project. 2. File ... Read more
ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...
How to reproduce: 1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip") 2. Observe the console erro... Read more
[GPU PLM] Editor is slow and low baking performance when baking certain ...
Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene; 2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelli... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
Manually deleting vertex data from an imported OBJ file causes editor to...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Right-click on the Triangle.obj mesh and select Show i... Read more
[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip" 2. Build for iOS "Device SDK" 3. Deploy the Xcode project to the iOS device 4. Observe Memor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized