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Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more
[Regression] Shadow of GameObject is placed away from it when using cert...
1. Open the attached "ReproProject" and "repro" scene 2. Observe the "Train" and "Floor" GameObjects, notice that they use custom sh... Read more
Shader fails to compile when 2 equality tests are made and stored back i...
To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more
[IME] Unity does not recognize Schwa symbol ("ə" , "Ə")
To reproduce: 1. Open a new Unity project 2. Create a text component 3. Change keyboard to Azerbaijani Latin 4. Try to write the Sch... Read more
[Android] Building Oculus app with gradle thows attribute collision error
Reproduction steps: 1) Open user's attached project 2) Try to Build and run with Gradle build system -- Notice that build fails with... Read more
NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink
Steps to reproduce: 1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity 2) Open 'Test' scene 3) Pres... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce: 1. Open attached Unity project "BugExample2" 2. Load "MainScene" scene 3. Enter the play mode 4. Press "Button" bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow