Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b3
Issue ID
1086739
Regression
Yes
Editor crashes at EventManager::InvokeEventCommon or freezes after creating a new Brush
Steps to reproduce:
1. Create a new project
2. In the project, window create a new brush
Results: Editor crashes or freezes
Reproduced with: 2019.1.0a3, 2018.3.0b7
Not reproducible with: 2019.1.0a2
========== OUTPUTTING STACK TRACE ==================
0x00000001405A26E3 (Unity) EventManager::InvokeEventCommon
0x00000001405A60CA (Unity) delete_object_internal_step1
0x00000001405A1343 (Unity) DestroySingleObject
0x0000000141E8D568 (Unity) PostprocessAssetsUpdatePreviews
0x0000000141E9324F (Unity) Postprocess
0x0000000141EB3A24 (Unity) AssetInterface::ApplyDefaultPostprocess
0x0000000141EC5316 (Unity) AssetInterface::ProcessAssetsImplementation
0x0000000141ECECC4 (Unity) AssetInterface::StopAssetEditing
0x0000000141E78099 (Unity) AssetDatabase::CreateSerializedAsset
0x0000000141E778DE (Unity) AssetDatabase::CreateSerializedAsset
0x00000001414071EC (Unity) AssetDatabase_CUSTOM_CreateAsset
<...>
========== END OF STACKTRACE ===========
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Exceeding the platform's supported light limit gives shadow distortion when using Deferred Rendering Path
- URP Sample Buffer Image Tile is moved when the Offset Value is changed
- Static constructor in a struct returns false when running tests with IL2CPP
- Console throws warnings and a MissingReferenceException error for XR packages when doing a clean project import
- [Linux][IL2CPP] Dedicated server crashes when calling Socket.Send
Add comment