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Unity Package manager freezes on Starting server when proxy is enabled
Unity Package manager freezes on Starting server when proxy is enabled There is no ability to start Unity project if proxy is enabl... Read more
Unable to build standalone if Unity folder name contains slash
Unable to build standalone if Unity folder name contains slash To repro: 0. Rename Unity folder to "Unity/folder". 1. Start Unity... Read more
Transparent texture from Photoshop file has green background
To reproduce: 1. Download attached project "Test1.zip" and open in Unity 2. Open "testscene" scene Expected Result: "startNodeTest... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
Unity crashes when deleting prefab clone after prefab revert
Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more
Profiler shows garbage collection execution time as script execution tim...
Profiler shows garbage collection execution time as script execution time when using experimental .NET 4.6. Using Stable .NET 3.5 it... Read more
Collab calls "Save to Snapshot" even with Collab disabled
CollabSnapshot "Save to file" logs even with Collab disabled. Profiling the editor shows that the time is spent in “Unaccounted tim... Read more
Project leaks memory between plays
Steps to reproduce: 1. Open attached project "931748.zip" 2. Open Task Manager and look at Unity's memory usage 3. Open "Main" scene... Read more
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player...
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player after removing Sprite from Sprite Atlas when building stand... Read more
[Graphics][Standalone] Textures don't render on standalone builds in the...
Reproduction steps: 1. Open the attached project (Attached in my reply)(8:50 AM, OwnCloud link)(2017.2). 2. Play the "Level-Culminat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow