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0
votes
Won't Fix

Burst compiled job is completed few times slower than IL2CPP

Package: Burst

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Aug 15, 2021

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Version/s: 1.6.0

How to reproduce:1. Open the attached project “BurstPerformance.zip” and select SampleScene (Assets/Scenes/SampleScene.unity)2. Go t... Read more

0
votes
Won't Fix

[Stadia] Flickering/green dots appear after splash screen

Vulkan

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Jul 19, 2021

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Version/s: 2019.4, 2019.4.24f1

Reproduction steps:1. Open the attached project ("1351700.7z")2. Build and run the project to the Stadia platform Expected result: A... Read more

0
votes
Fixed

When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...

Progressive Lightmapper

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Sep 03, 2021

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Version/s: 2020.2.0a19, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open SampleScene from the “Lightmap ExposureTest.zip” project2. In the Scene view control bar set Draw Mode as “... Read more

0
votes
Fixed

[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...

Metal

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Sep 03, 2021

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Version/s:

When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more

0
votes
Won't Fix

PNG import fails when file is still being written to

Asset - Importers

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Sep 03, 2021

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Version/s:

If Unity starts to import a PNG file while it's still being written to then the import will fail.We should check if there's anything... Read more

0
votes
Fixed

Input Package deserializing JSON multiple times when entering/exiting pl...

Package: Input System

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Sep 03, 2021

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Version/s:

Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt2. Run the "EnterExitP... Read more

0
votes
Fixed

Cinemachine internal code error "CS1513: } expected", when switching fro...

Package: Cinemachine Classic

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Aug 21, 2021

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Version/s: 2.6.9

How to reproduce:1. Open the attached project "Prj3.5.zip"2. Open the Package Manager window3. Change Cinemachine to 2.6.54. Change ... Read more

0
votes
Fixed

[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...

Package: Visual Effect Graph

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Sep 03, 2021

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Version/s: 10.6

Steps to reproduce :- In a system with a trigger even on die- Connect even output to GPUEvent input- Draw a connection from SpawnEve... Read more

1
votes
Fixed

[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...

IL2CPP

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Aug 13, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2.0a1, 2022.1

How to reproduce:1. Open user's attached "BugRepro" project2. Open the "SampleScene" Scene3. Select "File -> Build and Run" Expec... Read more

0
votes
Duplicate

2D Polygon collider does not fit open ended sprite shape

Package: 2D Sprite Shape

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Aug 24, 2021

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Version/s: 6.0.1

2D Polygon collider does not fit open ended sprite shape Repro steps:1. Download and open the attached "Polygon fail example.zip" pr... Read more

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