Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.9f1
Issue ID
1075676
Regression
No
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:
1. Open the attached project
2. Open 'Test' scene
3. Enter Play mode with Windows MR headset attached
4. Press 'Calibrate' button in the Scene UI, while rotating the headset
Expected result: Image in the scene is recentered every time the button is pressed.
Actual result: Image in the scene does not get recentered when pressing the 'Calibrate' button.
Reproducible with - 2017.4.0f1, 2017.4.14f1, 2018.1.9f2, 2018.2.14f1, 2018.3.0b8, 2019.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
Resolution Note (2019.1.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.