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[Game view] When you create new resolution and set Scale - it will be re...
How we can reproduce it --- please see attached video in comments --- 1 Create new project 2 Go to the Game view - notice that for "... Read more
2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...
Floating issue: Unity sometimes crashes after returning from sleeping mode on Mac. To repro: 1. Run Unity. 2. Put laptop to sle... Read more
[MacOS] Far less resolutions are suggested for Retina
Far less resolutions on suggested for Retina 1. Create a new project. 2. Build and run. 3. In suggested for Retina Actual result... Read more
[Vulkan][Regression] Artifacts in Standalone player when Frame Debugger ...
Steps to repro: 1. Open attached project and 't1' scene; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Development Bu... Read more
Animator shows that animation is looped when it is not
To reproduce: 1. Open the attached project 2. Open the "Test" scene 3. Play the scene 4. Observe that Animator shows "New Animation"... Read more
"Build" vs "Build and Run" has different outcomes
Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more
[iOS][Metal] Rendering in non-native resolution does not work
To Reproduce: 1. Build and run the attached project on iOS (Metal). 2. Observe that after the resolution is set to 1280x720 nothing... Read more
Preview window on new empty Blend Tree shows "- Infinity" (-2147483648:52)
- please see attached image and video in comments How we can reproduce it using the example you attached 1 Create new project 2 Go... Read more
[Troubleshooter] My Open Issues show only QA Incoming incidents, but oth...
[Troubleshooter] My Open Issues show only QA Incoming incidents, but other types of issues. To repro: 1. Run Troubleshooter. 2. ... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow