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Unity crashes on GetGlyphPairAdjustmentTable when enabling "Incl. Font D...
How to reproduce:1. Open attached project "New Unity Project (7).zip" and scene "SampleScene"2. In Project window, select "Roboto-Co... Read more
[2018.4][Metal][Multithreaded Rendering][iOS] Graphical corruption after...
How to reproduce:1. Download the "unity_MT_bug_project.zip" project2. Download the "unity-common.zip" packages3. Make sure the folde... Read more
Crash on IterateTypeTree<CollectSourcePrefabAssetReference> when upgradi...
How to reproduce:1. Open attached project "Case_1182071_repro.zip" Expected result: The project opens without crashingActual result:... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more
[Android] Device with OS version lower than 9 won't run Vulkan
Steps to reproduce:1. Open new project2. In player settings deselect Auto Graphics API and leave only Vulkan3. Build for Android Exp... Read more
[Shuriken] Particle system Icon image is missing in its preset asset
Particle system Icon image is missing in its preset asset. Steps to repro:1. Create a new project.2. GameObject > Effects > Pa... Read more
[Shuriken] Particle System Preset asset window gets blank on clicking on...
Particle System Preset asset window gets blank on clicking on Icon of its preset asset.Similar behaviour shows on clicking on "Open ... Read more
Other objects from the Scene are seen when entering Prefab Mode (caused ...
Reproduction steps:1. Open attached project "1187945_prefab_preview.zip"2. Open "Prefab view bug repro scene"3. Enter and exit Play ... Read more
[URP] Light and shadows behind Objects are rendered on top when Shadow C...
Reproduction steps:1. Create a new URP/LWRP template project2. Create a GameObject along with a new Layer3. Assign that Layer to new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes