Search Issue Tracker

Won't Fix

Votes

0

Found in

2018.1.9f1

2019.1.0a2

Issue ID

1084708

Regression

Yes

[XR] Oculus dashboard depth sharing is incorrect in one eye when using stereo instancing rendering

XR SDK

-

The depth shading is off between the two eyes when using instancing with the Oculus Dash Depth Buffer sharing. This seems to work fine in 2017.4 but not any 2018.x version or 2019.

  1. Resolution Note:

    XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.