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[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce: 1. Create an empty project 2. Open Build settings 3. Change Build target to iOS 4. Build for iOS 5. When build c... Read more
EditorGUILayout.PrefixLabel is invisible if next element is GUILayout.Label
Steps to reproduce: 1. Download "UndoAnchorPositionBug.zip" and open "scene" scene 2. Select "EventSystem" in Hierarchy 3. Notice th... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
Trail rotates and is choppy at certain angles and camera distances
What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps: 1. Open the project 2. Open the ... Read more
[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce: 1. Create Render Texture 2. Make sure that Metal Editor Support is enabled 3. Select Render Texture 4. Change Dimensio... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce: 1. Download and open the attached project 2. Select the "Directional Light object" 3. Click on the Asset Picker ... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor --also worked in 2017.1.0b3 -repro: --open attached or create new project --play scene and open... Read more
Project crashes when entering play mode due to layout settings, console ...
To reproduce: 1. Open user's project, enter play mode Expected: game will run Actual: Unity crashes Reproduced in: 5.4.4f1 Not re... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce: 1. Open an Attached Unity project "Rigidbodybug" 2. Open scene "scene" 3. Window --> Physics Debugger 4. Press Play E... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce: 1. Create new project 2. Add cube to the scene 3. Turn on scaling tool 4. Scale cube on all axis and press escap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file