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"Couldn't create asset file" when creating Material Palette in Project ...
How to reproduce:1. Open user's project ("New Unity Project.zip")2. In Project Window, Create > Material Palette Expected result:... Read more
Sprite preview is shown in Scene View when you select an object with Spr...
How to reproduce:1. Open attached project ("SpritePreviewBug.zip")2. Create Empty GameObject3. Add SpriteMask to that GameObject (se... Read more
[Android] LG G4 performance is very poor by comparison with Pixel2 and i...
To reproduce: 1. Download attached project "ProfilingTest.zip" and open in Unity2. Open "scene" scene3. Select Cube4. In Inspector f... Read more
[GearVR] Audio stops playing when receiving call on device with GearVR D...
How to reproduce:1. Open attached "AudioIssue"project and build it on Android2. Turn on the Oculus Home -> Settings -> See All... Read more
[TextMesh Pro UGUI] Text from text input box does not overflow to anothe...
Reproduction steps:1. Download "main001.zip" project and open in Unity2. Select Canvas/Overlay/IMG_Text Background/TXT_Main Text 01 ... Read more
[FBX] Changes made to a fbx prefab in the Hierarchy Window aren't revert...
1. Open QA attached project "fbxPrefab"2. Open scene "test"3. Add "Rock" to the Hierarchy Window4. Add some components to the GameOb... Read more
Line Renderer is jaggy when drawing localized circles
How to reproduce:1. Open the User Submitted Project2. Open the "bug" Scene and press Play3. Press "Draw Bug" button and observe the ... Read more
Editor freezes when importing asset using ScriptedImporter
Reproduction steps:1. Download "SuperTiled2Unity.zip" project and open in Unity2. Write "Solstice" to the search bar in Project tab3... Read more
[iOS] Crash with Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:222
Reproduction steps:1. Open the attached project.2. Build and start "theScene" to an iOS device.3. Wait up to 2 minutes.- Crash. thre... Read more
[Physics] Capsule collider center drifts away while dragging by holding ...
Capsule collider center drifts away while dragging by holding the shift key when radius and height is set to zero Steps to Repro:1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used