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Crash on GetOutermostPrefabInstanceRoot while in playmode and selecting ...
Might have logged this before but could not find it. When clicking in the editor window Unity Crashes. Steps to reproduce - Open a... Read more
[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...
To reproduce: 1. Build and Run user's attached project for Android 2. While on mobile device, use provided controls to navigate arou... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce: 1. Open the attached project 2. Build and run keyboard-type scene 3. Click on Input field (where Default is writte... Read more
[UWP] Building an application on UWP fails when "Entities" package is in...
Repro steps: 1. Open user attached project 2. Window -> Package Manager 3. Install "Entities" package 4. Build on UWP Expected: Bui... Read more
Unpacked Nested Prefabs lose their original Transform values when the Ed...
How to reproduce: 1. Open user-submitted project (Unpack_Bug) 2. Drag 'Pagoda_Roof_Tile_Corner_Octo_2500_C' Prefab from Prefabs/Envi... Read more
[Regression] Symbol definition fails on .NET 4.X scripting runtime
How to reproduce: 1. Open the user-submitted project 2. Uncomment the "#define USE_SAME_NAMED_NAMESPACE" line in the "test" script 3... Read more
[iOS] Shadows of a sphere are not drawn on game object with Standard (Sp...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Change Graphics API to OpenGLES2; 4. Build and run on iOS devices.... Read more
[ReflectionProbes] Reflection probe's intensity is lower than the scene'...
Steps to repro: 1. Open attached project and 'SimpleReflectionprobeTest1' scene; 2. In the Lighting window click 'Generate Lighting... Read more
Scene view has intermittent stuttering when moving around with WASD keys...
How to reproduce: 1. Create or open any project 2. In Scene view, move around with WASD + right mouse button 3. Observe Scene view ... Read more
Physics2D.BoxCast always returns false when Default Contact Offset is le...
How to reproduce: 1. Open my attached project ("1822f1.zip") 2. Press Play 3. Inspect Console Expected result: Physics2D.BoxCast re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box