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0
votes
Fixed

Editor will spam log file until hard drive fills

Mono

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Apr 17, 2020

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Version/s: 2019.3

Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions ) 2. Empty project sta... Read more

0
votes
Fixed

[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...

Package: 2D Sprite Shape

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May 11, 2020

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Version/s: 4.1.1

[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro: 1. create sprite shape sh... Read more

0
votes
Fixed

[Addressables] Only one property drawer is updated when multi-edit Asset...

Package: Build Pipeline - Addressables

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May 11, 2020

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Version/s: 1.8.3

Reproduction steps: 1. Open the attached project ("case_1244895-AddressableSpriteTests.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
By Design

ShaderGraph does not throw an unsupported feature error when Normal from...

Package: Shader Graph

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Apr 28, 2020

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Version/s: 9.0.0-preview.29

How to reproduce: 1. Open the attached project named "Case_1242448" 2. Open the Test shader graph 3. Observe that Normal From Height... Read more

0
votes
Fixed

UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console

License

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May 08, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.2

Steps to reproduce: 1. Open Unity project 2. Inspect Console Expected: no errors appear Actual: UNITYTLS_X509VERIFY_FLAG_EXPIRED er... Read more

0
votes
Not Reproducible

Profiler performance drops significantly when opening and closing the St...

Profiling

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Apr 07, 2020

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Version/s: 2019.3, 2020.1.0b3, 2020.2

How to reproduce: 1. Open the attached (Standalone Profiler Issue.zip) project 2. Open the Profiler Window (Window -> Analysis -> Pr... Read more

1
votes
Fixed

[URP] Scene window is rendered gray and Game window is rendered black wh...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open the attached project "1241239.zip" 2. Open the "Test" Scene 3. Enter the PlayMode 4. Exit the PlayMode Ex... Read more

0
votes
Fixed

[WebGL] Async Tasks do not run on WebGL when Threading is enabled

WebGL

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Apr 30, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1243010-WebG-Threads.zip") 2. Open the repro scene ("SampleScene") 3. Enter ... Read more

0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

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May 05, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Launch Unity using RenderDoc 2. Open the attached project named "Case_1244224" 3. Enter Play mode and capture t... Read more

0
votes
Duplicate

Services window UI clipping when Editor UI Scaling is at 125%, 175% and ...

Themes

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May 10, 2020

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Version/s: 2020.1.0a15, 2020.1.0b8, 2020.2

Reproduction steps: 1. Open attached project "Clipping_.zip" 2. In Services window, observe service area UI Expected result: No cli... Read more

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