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0
votes
Fixed

[Shuriken] ParticleSystem's EmitParams.velocity is ignored when 'Shape' ...

Visual Effects - Legacy

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Jan 22, 2018

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Version/s: 2017.1.0b2, 2017.1.1f1

Steps to reproduce:1. Open user attached project2. Run the scene3. Select the ParticleSystem game object4. Locate ParticleSystem-&gt... Read more

0
votes
Fixed

[New scripting runtime] iOS player with Standard20 profile fails to comp...

Mono

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Jan 22, 2018

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Version/s: 2018.2.0a1

1. What happenedTried building a Standard20 iOS player in XCode, but it produced a number of compiler errors instead. 2. How we can ... Read more

0
votes
By Design

[Windows] Can't create a project with UNC style paths

Hub

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Jan 22, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Open Unity2. Create a new project3. Project name: Test4. Location: \\127.0.0.1\c$5. "Create project" Expected... Read more

0
votes
Fixed

Windows player executable is not large address aware

Windows

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Jan 22, 2018

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Version/s: 5.6.0b3, 2017.2

Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more

1
votes
Won't Fix

Custom Property Drawers are not allways called when calling Property Field

IMGUI

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Dec 21, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the tester (propertyDrawerBug.zip).2. Open the "scene" scene.3. Select the "Test" gam... Read more

2
votes
By Design

[ShaderGraph] Terrain's shader becomes pink when distance between camera...

Package: Shader Graph

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Jan 18, 2018

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Version/s:

Terrain uses custom shader "PartyPreview.ShaderGraph" from ShaderGraph example project. Steps to reproduce:1. Download 989263_repro.... Read more

0
votes
Fixed

Editor crashes when the compute buffer size doesn't match the data type ...

Graphics - General

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Jan 19, 2018

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Version/s: 2018.1.0b3

Steps to reproduce:1. Download attached project and open "diffusion" scene2. Enter play mode3. Editor crashes4. Reopen project and o... Read more

0
votes
Won't Fix

Field decorated with a Range attribute defaults to 0 instead of the spec...

Scripting

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Jan 21, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “Range.zip” Unity project2. Right-click in Project Window3. Create->Test->RangeAttributeTe... Read more

0
votes
Fixed

Running root element in Test Runner does not run other tests

Unity Test Runner

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Jan 13, 2018

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Version/s: 2017.2.0b8, 2018.1.0b2

Reproduction steps:1. Download user's project and open in Unity2. Open Window -> Test Runner3. Select PlayMode4. Run the "New Uni... Read more

0
votes
Fixed

[DX11] Depth buffer not set correctly when using CubeTextureArrays

Graphics - General

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Jan 15, 2018

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Version/s: 2017.3.0b1, 2017.3.0f3

Reproduction steps:1. Download project "DepthBugEdited.zip" and open in Unity2. Open "TestScene"3. Enter Play mode Expected: depth b... Read more

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