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[Linux Editor] High CPU usage is accumulated on a single core if WebView...
When WebView windows are loaded (Services, Getting Started, etc.), one of computer's cores becomes heavily loaded. Steps to reprodu... Read more
[Mecanim] Upgrading the project from 5.5 to 5.6+ results in wrong animat...
When Unity Chan package from Asset Store is imported to Unity 5.5 and then reimported to Unity 5.6 or later, the Unity Chan model in... Read more
[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...
How to reproduce: 1. Open the attached project 2. Open Services window 3. Set organization and enable Ads 4. Build and run on Androi... Read more
[Linux] Splash screen is off-center when in full screen with resolutions...
Steps to reproduce: 1) Create a new project. 2) Build for Linux. 3) Run the build with full screen and lower than current screen res... Read more
Terrain has graphics glitches in Scene and Game views
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Steps: 1. Open attached p... Read more
[WP10] Title isn't rendered fullscreen
Reproduction steps: 1. Open the attached project 2. Build for UWP and deploy to Windows Phone 10 3. Observe, that there is a white l... Read more
Editor crashes if project has scripts and user attempts to build a player
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Repro steps: 1. Create a... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce: 1) Open the attached project on a Windows machine. 2) Build for iOS. An error message pops up. The build fails ... Read more
Terrain's tree material cause memory leak after refresh
To reproduce: 1) Open attached project (in edit) and the scene inside of it 2) Open profiler window, focusing simple memory look 3) ... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project; 2. In Project folder go to Assets -> TerrainDestruction -> Demo; 3. Open 'TerrainDeformer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- [Linux] Silent crash when generating lighting
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node