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[2D] Null Reference exception when selecting Edit Outline after changing...
Null Reference happens in 18.13 different errors happens in 18.2 (trunk) 18.1 Steps To Reproduce: 1. Import a new sprite.2. Select t... Read more
[VR][Android] Changing the render scale causes the screen to flicker
Device: Samsung Galaxy S8SDK: DaydreamAPI: GLES3Rendering: Multipass The screen flashes black when switching between render scales S... Read more
sRGB setting is ignored when Particle System is sampling color of a text...
To reproduce:1. Open my attached project2. Enter Play mode (or click on Particle System)3. Observe differences between object with M... Read more
Storage Limit Reached message covered by Upgrade Version message in Coll...
I when trying to commit this project to Collab, the commit doesn't go through: i get prompted that there are changes again. See gif ... Read more
Collab: Crash when call to /uploads fails (299, 502, etc.)
A crash occurs everytime I try to commit a change on this project. The change: test.cs should have its class name renamed from "Test... Read more
[Android] Very poor realtime reflections performance on Galaxy S8 with M...
Very low fps on Galaxy S8 The attached Reflections project gets 16-10 FPS, compared to 60ish on a Pixel 2 The attached Heavy project... Read more
[macOS] Mouse cursor texture has transparency glitches when running on n...
Custom cursor transparency glitches when the Build is run on a non-native resolution. Steps:1. Connect a monitor that has different ... Read more
Home and End buttons are ignored when in Object picker menu
To reproduce:1. Open any project2. Create new Material3. In Inspector window, select any object picker (circle with dot inside)4. In... Read more
[iOS] Player crashes at decode_alpha_selectors_etc when decoding crunche...
To reproduce:1. Open project attached by the user2. Build "TestScene" to iOS platform3. Launch application on the device Expected re... Read more
Editor Crashes while playing if Prefab is not assigned to SpawningPool i...
Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used