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[UnityWebRequest] Wrong error code is returned if URL loading receives a...
To reproduce:1. Open project attached by the user2. Make sure "Test" scene is opened3. Enter play mode4. Inspect the output in the c... Read more
[OSX] Holding CMD+' , ' while creating/opening project crashes editor
[OSX] Holding CMD+' , ' while creating/opening project crashes editor To reproduce:1. Open launcher window2. Create a new project or... Read more
Unity crashed after importing/reimporting .dae file
How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode Actual result: Unity crashExpected: Unity... Read more
[Packman] Scrolling through the package manager UI package list is too slow
Steps to reproduce:1. Open user attached project2. Open the package manager window (Project --> Packages --> Manages)3. Select... Read more
[Packman] Package manager window briefly shows "There are no packages se...
Steps to reproduce:1. Open user attached project2. Enter the package manager UI (Project --> Packages --> Manage)3. Notice tha... Read more
"ParticleSystem.Update" costs a significant amount of performance, even ...
How to reproduce:1. Download attached project file and open "Scene"2. Open Profiler and enter Play Mode Expected result: No cost for... Read more
When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce:1. Open build settings on any platform2. Click Build3. As the filename for your build write in the name of a fold... Read more
"Lighting data asset ‘LightingData-1’ is inconsistent" error when moving...
Steps to repro: 1. Open the attached project.2. Run REPRO/Bake menu item. Assets\White\Scenes\mainmenu_base will be generated with b... Read more
[HDRP][iOS] Running HDRP sample scenes on iOS causes the device to run o...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used