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Huge regression on compilation time
To reproduce:1) Open attached project2) Wait for compilation process to end to easier time it(If in 2017.3 to test the expected resu... Read more
TextMesh normals give invalid results depending on other objects' positi...
To reproduce:1) Open attached project and scene2) Make sure Dynamic Batching is on in Player Settings3) Move the sphere vertically d... Read more
Unity doesn't show error when it can not overwrite a script assembly
To reproduce:1) Open attached project2) Open "IL Disassembler" (comes with VS, although not Community edition it seems) and use it t... Read more
[OSX] Editor crashes while creating a build on disk with no space left.
Editor crashes while creating a build on location which has no space left. Steps to Reproduce:1. Create a new project.2. Add any pac... Read more
Class layout is not working properly when changing scripting define symb...
To reproduce:1: Open project attached.2: Use menu option, "Builder/Build with define"3: Build will have been correct4: Use menu opti... Read more
PixelSnap has an offset in built in Sprites/Diffuse shader
Steps to reproduce:1. Open attached project (PixelSnap)2. Toggle between Sprites/Diffuse and Sprites/Default3. Notice that Sprites/D... Read more
[asmdef] Moving Assembly Definition along with script files to a differe...
Steps to reproduce:1. Open attached “Asmdef.zip” Unity project2. Select all files (Assembly definition and scripts) in Folder1 in Pr... Read more
Exception thrown "Screen position out of view frustum" on dragging sprit...
DescriptionIn 2D mode, if the camera is set to orthographic, dragging the sprite from project to scene window throws 'Screen Positio... Read more
Editor crash when instantiating a prefab that is not assigned (null)
Reproduction steps:1. Open the attached project ("SomeGraphs.zip")2. Open scene "Graphs"3. Enter play mode4. In the Game tab, press ... Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce:1. Open attached Unity project "test0.zip" (the latest one)2. Open "testscene" scene3. Go into Play mode Result: square... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used