Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.3.7p3
Issue ID
881155
Regression
No
[iOS] JSONUtility parses valid float values as Infinity
Reproduction steps:
1. Open the attached "Test" project(OC link).
2. Build and run it for iOS.
Actual result:
Text underneath "Actual Result" displays "myInstance [A:Infinity,B:Infinity]".
Expected result:
Text underneath "Actual Result" displays "myInstance [A:500.2,B:500.3]".
Reproduced with:
5.3.2f1, 5.4.4p3
iPhone 6S iOS 10.3
IL2CPP, Mono2x
Not reproducible:
Editor, Android(IL2CPP and Mono2x)
May be related:
case 829753
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Add comment