Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0f3
Issue ID
880353
Regression
No
Unity freezes when rotating and moving an Object's transform within the same frame with Polygon Collider 2D attached
Reproduction steps:
1. Open my attached project ("case_880353-test")
2. Open the main scene
3. Make sure that under "Test" game object PolygonCollider2D component is active
4. Enter Play mode
5. Under the "Test" game object, check the "Crash Unity" field.
Result: After a few seconds (the longest it took for me was ~20) the Unity editor freezes
This is caused by rotating and moving the "Test" GameObject within the SAME frame.
Reproducible on: 5.4.4p1, 5.5.1p4, 5.6.0b9
Tested on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Add comment