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1
votes
Not Reproducible

[iOS] Time.timeScale is incorrect on iPhone 6S Plus

Mobile

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Jan 10, 2018

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Version/s: 5.6.4p4

To reproduce:1. Open project attached by the user2. Build it for iOS3. Run on iPhone 6S+4. In the input field write 25. Hit the butt... Read more

1
votes
By Design

Transitioning out of a Mecanim state takes a full second if the state ha...

Animation

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Jan 11, 2018

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Version/s: 5.6.3p3

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: time printed in console should be very s... Read more

0
votes
Won't Fix

[IL2CPP] Hang when two dimensional array reaches a certain size

IL2CPP

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Jan 12, 2018

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Version/s: 2017.3.0p1

Reproduction steps:1. Open the attached "987107.zip" project.2. Build it to iOS using IL2CPP.3. Click the play symbol.4. Click on th... Read more

0
votes
Fixed

[UWP] Unable to build project with Cinemachine and Behavior Designer on UWP

Universal Windows Platform

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Jan 15, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Create new empty project file2. Switch Platform to UWP3. Import Cinemachine4. Import Behavior Designer5. Remove ... Read more

0
votes
Fixed

[VideoPlayer] Editor paused state is not getting reset properly while pl...

Video

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Jan 15, 2018

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Version/s: 2018.1.0b3

Paused state of the editor is not getting reset properly when we stop the editor from playing. When we try to play the video the nex... Read more

0
votes
Fixed

Impossible to collapse Profilers hierarchy drop down menu

Profiling

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Jan 16, 2018

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Version/s: 2018.1.0a5, 2018.1.0a7

Steps to reproduce:1. Create new project2. Open Profiler window3. Enter game mode and pause it4. Expand "Profiler.CollectGlobalStats... Read more

0
votes
Fixed

MaterialPropertyBlock.SetTexture does not apply texture to mesh drawn wi...

Graphics - General

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Jan 16, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce:1. Open attached “DrawMeshIntanced.zip” Unity project2. Open “Main” scene3. Enter Play mode Expected results:Mate... Read more

0
votes
Won't Fix

Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...

Camera

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Jan 16, 2018

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Version/s: 5.6.4p4

How to reproduce:1. Open the attached user project and "test" scene2. Observe that the scene contains two cameras, one has a script ... Read more

0
votes
Fixed

[WebGL] fullscreen behaviour changed and needs setting change in Standal...

WebGL

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Jan 16, 2018

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Version/s: 2018.1.0b3

-e: see title, new settings for standalone fullscreen got introduced and they effect WebGL too--works in 2017.3, starts not working ... Read more

0
votes
Fixed

[ReflectionProbe][VCS] Trying to bake only reflection probes while using...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Set up perforce server and workspace2. Create project inside workspace3. Enable perforce integration and conn... Read more

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