Search Issue Tracker
'FMOD::Sound instance for resource.., An error that wasn't supposed to.C...
To reproduce: 1. Download attached '03_B_Video_2.wav' file 2. Create a new project 3. Import '03_B_Video_2.wav' Expected: no error... Read more
System.Data.IDataReader is defined in an assembly that is not referenced
To reproduce: 1. Open attached project 2. Notice 'System.Data.IDataReader is defined in an assembly that is not referenced' errors ... Read more
Loading scene additively with LoadSceneAsync results in a Fatal Error wh...
To reproduce: 1.Download and open attached project. 2.Go to Scenes -> Loader and open Mobile Loader Scene. 3.Enter Play mode. 4.Aft... Read more
Help menu section has two horizontal lines at the end of item list
Reproduction steps: 1) Create a new project (or open any existing, it doesn't matter) 2) Go to 'help' menu section -- Notice two hor... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce: 1. Open project 2. Build and run 'offline' scene 3. When built scene is running, play scene in editor 4. In built scen... Read more
Motion vectors return wrong values when the aspect ratio has a fractiona...
To reproduce: 1.Download and open attached project. 2.Open "Test" Scene. 3.Enter Play mode. 4.Select Aspect ratio of the game view ... Read more
Searching for scripting references in Monodevelop does not parse comma c...
1. Add script, which contains commas to Monodevelop (e.g. script from http://docs.unity3d.com/ScriptReference/EventSystems.IDragHand... Read more
[WSA] Pasting an item in the InputField always pastes the item that was ...
Steps to reproduce: 1. Open attached project "880362.zip" 2. Build for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce: 1. Open attached project "881845.zip" 2. Builf for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
[UI] Show Lightmap Resolution button is missing in scene visualization m...
Show Lightmap Resolution button is missing in scene visualization modes. Steps for reproduction" 1) Open a new scene 2) Click on sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file