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0
votes
Fixed

Light probe turns black when a punctual light overlaps it

Progressive Lightmapper

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Apr 30, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open "1242829_Lightmapper" project 2. Observe the Sphere GameObjects in the Scene view 3. Go to Window -> Rende... Read more

0
votes
Fix In Review

[Themes] Component icons get camouflaged on selection when using persona...

Themes

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May 06, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.1.0b6, 2020.2

Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots St... Read more

1
votes
Fixed

[URP] [Unreleased version] Profiler spams errors when enabled in playmode

Package: Scriptable Render Pipeline Universal

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Apr 23, 2020

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Version/s: URP 9.0.0-preview.17

Steps to repro: 1. open new template project 2. change manifest to use local checkout of URP 9.0.0-preview.17 (Graphics repo @ maste... Read more

0
votes
Fixed

[Addressables] changing asset array size and clicking enter prompts up a...

Package: Build Pipeline - Addressables

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May 06, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open up users attached project 2. Add Scene 'SampleScene' to Hierarchy from Assets/Scenes 3. Go into GameObject... Read more

0
votes
Fixed

[Profiler Analyzer] Thread Job Workers are sorted alphabetically instead...

Package: Profile Analyzer

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May 04, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open the attached 'project-1243975.zip' project 2. Select 'Window' > 'Analysis' > 'Profile Analyzer' 3. Select ... Read more

0
votes
Fixed

[Android] Autoconnect Profiler option does not work with USB only

Mobile

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May 06, 2020

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Version/s:

Repro steps: 1. Open new project 2. Open build settings, choose development player and click Autoconnect Profiler 3. Turn off wifi o... Read more

0
votes
Fixed

[HDRP] Editing multiple Emissive materials intensity also changes the co...

Package: Scriptable Render Pipeline HD

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May 06, 2020

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Version/s: HDRP/staging

1) Select multiple emissive materials with different emissions colors 2) Change emission intensity or change units from Nits to EV ... Read more

0
votes
By Design

Scriptable Asset values reset when the project is restarted

Scripting

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Apr 22, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce: 1. Open user attached project "Template Project.zip" 2. In the top menu create an Asset GD Advertisement ->SetUp... Read more

0
votes
Won't Fix

MissingReferenceException is thrown in the Play mode

Scripting

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Apr 30, 2020

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Version/s: 2019.1.0a10, 2019.2, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached repo-812099.zip project 2. Enter the Play mode Expected: no errors in the Console window A... Read more

1
votes
Duplicate

[multiplatform] OS is prevented to enter Sleep when Unity Editor is laun...

MacOS

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May 05, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the macOS Activity Monitor 3. In the Activity Monitor, Right-Click the column head... Read more