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0
votes
Fixed

[IL2CPP]Stack traces using Application.logMessageReceived callback appea...

IL2CPP

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.3f1, 2019.3, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project "809299 Repro.zip" 2. In the Project window under "Scenes" open "SampleScene.unity"... Read more

0
votes
Fixed

NullReferenceException after creating the new scene when the Light Explo...

IMGUI

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May 06, 2020

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Version/s: 2019.3.5f1, 2020.1, 2020.2, 2020.2.0a11

Steps to repro: 1. Open the attached project and 'ProgressiveLightmapperExample' scene; 2. Ensure that the Light Explorer window is ... Read more

0
votes
Fixed

[HDRP] Unable to edit Box size vertically using Base shape gizmo under I...

Package: Scriptable Render Pipeline HD

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May 06, 2020

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Version/s: 9.0.0, 8.1.0,

Unable to edit Box size vertically using Base shape gizmo under Influence Volume in Planar Reflection probe. Steps to repro: 1. Cre... Read more

0
votes
Fixed

[Memory Profiler] Diff values are "Same" for different types of data and...

Package: Memory Profiler

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Apr 10, 2020

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Version/s: 0.2.3-preview.2

How to reproduce: 1. Open the attached project "case_1236058-Project.zip" 2. Open the Memory Profiler (Window->Analysis->Memory Prof... Read more

4
votes
Postponed

[Linux] Unity Hub doesn't open or opens showing the project selection sc...

Linux

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May 01, 2020

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Version/s: 2019.3.12f1

How to reproduce: 1. Go to the following link https://unity3d.com/get-unity/download/archive 2. On the first available version press... Read more

1
votes
Fixed

[UIElements] FloatField.formatString is not applied to initial field values

UI Toolkit

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May 05, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open attached project "FieldFormat" 2. In Menu bar, open Window -> UIElements -> Test 3. In Test window, obse... Read more

0
votes
By Design

[HDRP] Game view window does not refresh on changing Background Type Col...

Package: Scriptable Render Pipeline HD

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May 06, 2020

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Version/s: 9.0.0, 8.1.0

Game view window does not refresh on changing Background Type Color to None. Steps to repro: 1. Create a new HDRP Project. 2. Sele... Read more

0
votes
By Design

In Standalone build, File WriteAllText does not save the file when using...

Scripting

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Mar 17, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "MinerSaveJson.zip" 2. In Project Settings, make sure that either "IL2CPP" scripting bac... Read more

3
votes
Fixed

Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...

Package: Entity Component System (ECS)

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Apr 10, 2020

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Version/s: 0.10.0-preview.6

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more

0
votes
Fixed

"The TypeManager must be initialized" error thrown when the project is b...

Package: Unity Netcode

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Apr 16, 2020

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Version/s: 0.1.0-preview.6

How to reproduce: 1. Open attached "TypeManagerError-master" project 2. Open Build Settings (File->Build Settings...) 3. Check Devel... Read more