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[GPU PLM] Part of baked shadows are broken when hitting a backface
Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder.T... Read more
Hierarchy window search returns incorrect results when using ref in the ...
Reproduction steps:1. Open the project2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd"3. Click on one of ... Read more
[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...
How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more
Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce:1. Open any/new project2. Select a Gameobject3. In the Timeline window, create a Timeline for that Gameobject4. I... Read more
Window Tooltips are visible when window is minimized/moved to a differen...
Reproduction steps:1. Open the attached project ("2019.4.21f1 probuilder tooltip.zip")2. Drag Unity Editor to a different monitor, t... Read more
[Windows] Player freezes on minimize when Window is reparented and Run I...
Reproduction steps:1. Create an empty project2. Enable "Run in Background"3. Build the game4. Open attached c++ Solution "ParentUnit... Read more
[Profiler] Crash on profiling::Profiler::StartNewFrameSeparateThread
Reproduction steps:-Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to user ... Read more
[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...
Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro:1. Cre... Read more
[UI Toolkit] FocusEvent is never called when using RegisterCallback on U...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, select a rando... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask