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Fixed in 2018.3.X



Found in


Issue ID




Wrong Image placement when re-enabling prefab and its Canvas and Canvas Scaler components

Scene Management


To reproduce:
1. Open project
2. Play 'canvas-bug-test' scene
3. Re-enable 'Root' game object
4. Re-enable Canvas in 'Window1' game object which is in 'Root'->'Canvas'
5. Re-enable Canvas Scaler in this object
6. Repeat 4th step
7. Re-enable 'Window1' game object

Expected: image placement position before 7th step and after will be the same
Actual: after re-enabling 'Window1' game object, image is placed in different position

Reproduced on: 5.4.4p1, 5.5.1p3, 5.6.0b7, b9

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