Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.4.3p4
Issue ID
880625
Regression
No
Wrong Image placement when re-enabling prefab and its Canvas and Canvas Scaler components
To reproduce:
1. Open project
2. Play 'canvas-bug-test' scene
3. Re-enable 'Root' game object
4. Re-enable Canvas in 'Window1' game object which is in 'Root'->'Canvas'
5. Re-enable Canvas Scaler in this object
6. Repeat 4th step
7. Re-enable 'Window1' game object
Expected: image placement position before 7th step and after will be the same
Actual: after re-enabling 'Window1' game object, image is placed in different position
Reproduced on: 5.4.4p1, 5.5.1p3, 5.6.0b7, b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
Add comment