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Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
1004161
Regression
No
Editor crashes on CustomLighting::DisableLights after clicking on Scriptable Object with CustomEditor attribute during recompile
Steps to reproduce:
1. Open attached “ScriptableObjects.zip” Unity project
2. Open “Test.cs” script in a script editor
3. Right-click in Project window and Create->ScriptableTest (make sure the asset remains selected)
4. Modify “Test.cs” script and save it
5. Quickly go back to the editor and repeatedly click on the created scriptable asset in Project window until the script is recompiled
Reproduced in: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 2017.1.0a1
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Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.