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Fixed in 2018.2.X

Fixed in 2018.1.X



Found in


Issue ID




[IL2CPP] Standalone build fails with IL2CPP did not run properly exception when trying to binary convert attributes in script



To reproduce:

1. Download and open attached "" project.
2. Make sure Standalone scripting backend is set to IL2CPP.
3. Build on Standalone platform.

Expected result: Build succeeds.
Actual result: Build fails with exception that IL2CPP did not run properly.

Reproduced with: 2018.2.0a1, 2018.1.0b9, 2018.1.0b6.

Notes: Did not test on earlier versions since IL2CPP support on standalone is absent. Did not reproduce neither built on Android IL2CPP or WebGL IL2CPP. Appears to be exclusively on standalone. Did not reproduce with mono.

Fixed on: 2018.1.0f1, 2018.2.0a7.

Comments (2)

  1. Rusted_Games

    Nov 19, 2020 07:56

    Unity 2019.4.8f1 with brand new empty project will fail to build too

  2. CaseyHofland

    Apr 10, 2019 10:38

    I have this problem using Unity 2019.1.0f1

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