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Votes

3

Found in

2017.3.0a4

2018.1.0b7

Issue ID

1003994

Regression

Yes

Material shader is not applied properly when drawing geometry using Graphics.DrawProceduralIndirect()

Graphics - General

-

To reproduce:
1. Open project
2. Play scene

Expected: second identical sphere will be drawn
Actual: white unlit sphere is drawn

Reproduced: 2017.3.1p1, 2018.1.0b8, 2018.2.0a1
Not reproducible: 2017.1.3f1, 2017.2.1p3

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