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Votes
3
Found in
2017.3.0a4
2018.1.0b7
Issue ID
1003994
Regression
Yes
Material shader is not applied properly when drawing geometry using Graphics.DrawProceduralIndirect()
To reproduce:
1. Open project
2. Play scene
Expected: second identical sphere will be drawn
Actual: white unlit sphere is drawn
Reproduced: 2017.3.1p1, 2018.1.0b8, 2018.2.0a1
Not reproducible: 2017.1.3f1, 2017.2.1p3
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