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[Linear][BaseMap] Base map rendering is glitchy after decreasing Base Ma...
Steps to repro: 1. Open attached project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. Add some height to ter... Read more
Baked lightmap is darker on android platform compared to PC platform
Steps to reproduce: 1. Download repro.zip and open "new" scene 2. Go to build settings 3. Switch platform to Android Note user prov... Read more
[Terrain] Editor crashes when deleting speed tree asset files from proje...
Steps to Repo: 1. Hierarchy > Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete... Read more
[Metal][BloomOptimized] "The shader ... is not supported on this platfor...
Reproduction steps: 1. Open the attached "Archive" project. 2. Make sure graphics API is set to Metal. 3. Build and run"New Scene"t ... Read more
[Android] Scenes containing meshes with legacy shaders as well as Standa...
Steps to reproduce: 1) Download attached project ' Space Flyer.zip' and open in Unity 2) Build and run scene 'Main' on a device No... Read more
[Shaders] Shader compiler errors on Windows with Netop WebFilterLSP64 du...
Looks like this started happening when shader compiler was changed to use local sockets instead of named pipes (around 5.2 or 5.3). ... Read more
[WP 8.1] Web Camera doesn't work on Lumia 1320
Reproduction steps: 1. Build the attached project to Windows Phone 8.1 Nokia Lumia 1320 2. Deploy the title to the phone with Releas... Read more
World space canvas text shows square lines around the text
Steps to reproduce: 1. Open the attached project 2. Open 'GuiTextEdgeTest' scene 3. Press play 4. Pay attention to the canvas text,... Read more
UI objects with Content Size Fitter component have their Height set to i...
UI objects with Content Size Fitter component with it's Vertical Fit property set to Preferred Size have their Height set to incorre... Read more
Collab fails to update Audio Clip references in prefab
To reproduce: 1. Open attached project 2. Push project to collab 3. Download and open project from collab in the other computer 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow