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[AssetLoading] Memory leak when loading bundles
Repro steps: 1) Open the project2) Open LoadBundles.cs script and comment line 58 (www.assetBundle.Unload(false))3) In the menu bar ... Read more
Two Crashes related to AnimatorController
Steps to reproduce first crash:1. Open attached project's scene "Scene1".2. Assign "AMP" override controller to Hierarchy/Character/... Read more
Transition from a sub state machine to the exit node freezes animator wi...
Setting a transition in the base layer from a sub state machine to the exit node crashes the animator window Steps to reproduce:1. O... Read more
Tiled image type stretches the image a bit
Repro steps:1) Open the project and sampleScene scene2) Select Canvas -> Image3) Change Image Type from Sliced to Tiled back and ... Read more
Accessing "tooltip" property of SerializedProperty crashes Unity
Unity crashes when you try to access 'tooltip' property of SerializedProperty instance. In attached project open TestScene scene and... Read more
[Mecanim] New "Blend Tree" w/ "Write defaults" as false crash
Steps to reproduce:1. Download and open attached project "unityCrash.zip"2. If the crash did not occur after opening the project, pl... Read more
[HomeScreen][OSX] Crash when closing Home Screen
To Reproduce: 1. Launch Home Screen on OSX.2. Either click CMD+Q or just close it form the menu.3. You'll get a crash: Fatal Error!"... Read more
[RootMotion] horizontal and vertical movements are swapped in regards o...
How to reproduce:1. Open the attached project2. Open and play blitzer scene3. Notice that the model is going downward instead of sta... Read more
Background object gets selected instead of the one in the front
Steps to reproduce: 1. Open attached project "SelectionBug.zip"2. Open scene "bug"3. Click on pink cylinder to select it ("prefab" i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document (UXML) UI disappears from the Game view when any asset is imported and does not reappear until clicking in the Editor
- Warnings about invalid URIs are thrown when UI Builder's Material field is set to null
- Warnings about invalid URIs are thrown when UI Builder's Variable Asset Reference field is set to null
- "Attempting to use an invalid operation handle" error is thrown when stopping Play Mode after loading an Addressable scene using LoadSceneAsync
- Arabic separator character (066B) is treated as a full-width character when Duospacing is enabled on a TMP text component