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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in

Issue ID




[PLM] Changing Indirect Intensity values don't affect light probes

Global Illumination



Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

Steps for reproduction:
1) Download the project below and open the scene `ProgressiveLightmapper`
OR create a lightmap static plane and switch the Directional Light mode from `Realtime` to Baked, and create a Light Probe Group
2) Start baking
3) When baking is done, change the value of `Indirect Intensity` in Lighting Window from a value of `1` to something else
4) Observe that the intensity for light probes didn't change

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