Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b5
Issue ID
1002479
Regression
No
[iOS][IL2CPP] Player crashes at il2cpp::vm::PlatformInvoke::MarshalDelegate when setting AudioSampleProvider
To reproduce:
1. Open user's attached project
2. Build and run "TestScene" on iOS device
3. Notice that application crashed after launch
Expected result: Application shouldn't crash upon setting AudioSampleProvider.consumeSampleFramesNativeFunction.
Reproduced with: Unity 2018.1.0b8, 2018.2.0a1
Wasn't able to test with earlier versions because of compile errors.
Device: iPhone 7+ iOS 11.2.5
Fixed in: 2018.2.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment