Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b8
Issue ID
1002687
Regression
No
[PLM] Realtime lightmaps are not applied on top of baked lightmaps
Steps for reproduction:
1) Open Unity 2018.1.0b8
2) Open the assets store and download the Unity Adventure Sample Game
3) Open the Market Scene
4) Go to Window > Lighting > Settings and dock the lighting panel.
5) Enable Realtime GI
6) Enable Mixed lighting
7) Change the lightmapper from Enlighten to Progressive (Unity will bake)
9) Observe the difference between PLM and Enlighten when baking is completed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
- Disabled dropdowns in Lighting window are inconsistently expanded or collapsed
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
Add comment