Search Issue Tracker

5
votes
Fixed

AudioSource.PlaySchedule is not playing after specified time when AudioS...

Audio

-

Feb 04, 2020

-

Version/s: 2017.4, 2018.2.0a5, 2019.1.0a12, 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open the attached project "case_1217073-UnityListenerBug.zip" 2. In the Project window under Assets/Scenes op... Read more

1
votes
By Design

[WebGL] No data received when using WebRequests server-sent events via t...

WebGL

-

Jan 27, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Download and open the attached "FirebaseEventSource.zip" project 2. Switch Target platform to WebGL 3. Build an... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

-

Feb 06, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip" 2. In the top menu bar b... Read more

0
votes
Fixed

Default Is Native Resolution is ignored when Fullscreen Mode has been ch...

Windows

-

Feb 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open attached project "1216508_resolution" 2. Go to Edit > Project Settings > Player > Resolution and Present... Read more

0
votes
Fixed

"Unrecognized block header in profiler data file, stopping deserializati...

Profiling

-

Feb 05, 2020

-

Version/s: 2019.3.0b2, 2019.3.1f1, 2020.1.0a2

Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project 2. Build and run on Android with Autoconnect Profiler enabled... Read more

0
votes
Fixed

[OnDemand] Unity hangs indefinitely if License Check fails on import wor...

Asset - Database

-

Feb 06, 2020

-

Version/s:

1. Make sure you have an expired license (or hardcode the check to say failed) 2. Start up the Test Suite: EditModeAndPlayModeTests\... Read more

1
votes
Duplicate

[2020.1] "Render Mode" dropdown displaying items from a different compon...

IMGUI

-

Feb 05, 2020

-

Version/s: 2019.3.0f4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project (RenderMode_Dropdown_Test_Project.zip) 2. Select the "Light" GameObject in the Hierarchy ... Read more

0
votes
Fixed

Animation Rigging package causes unnecessary rotation when using Multi-A...

Package: Animation Rigging

-

Jan 30, 2020

-

Version/s: 0.2.5, 0.3.2

How to reproduce: 1. Open attached project "AnimRigging.zip" and scene "Aim" 2. Enter Play mode 3. Inspect the rotation of 'root' ->... Read more

0
votes
Fixed

Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame

Package: Timeline

-

Jan 31, 2020

-

Version/s: 2018.2.0b3, 2018.3, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project 2. Click on the "Directional Light" Gam... Read more

0
votes
Fixed

NullReference errors are continuesly spammed when adding labels to asset...

Inspector Framework

-

Feb 06, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce: 1. Open the attached project 2. Select the New Material 3. Make sure the two Inspectors are active and add a labe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.