Search Issue Tracker
[WebGL] Rigidbody not colliding with specific Mesh Colliders
-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more
Rising CPU usage when a null assetbundle is being loaded without any ind...
Steps to reproduce:1. Open user attached project2. Run the "Test" scene3. Spam the "LoadFromCacheOrDownLoad" button4. Notice the ris... Read more
[Enlighten] Overlapping lights are not properly blended in Directional L...
Reproduction steps:1. Open the attached project "DirectionalLightmapBug.zip";2. Open "Scene.unity" scene;3. Bake the lightmaps in th... Read more
[Android][GearVR] Rendered objects flicker when Single-Pass Stereo Rende...
To reproduce: 1. Download and open attached "repro950654.zip" project.2. Generate and add osig file to the project.3. Build and run ... Read more
[tvOS] Illegal redeclaration of property in class extension (attribute m...
Reproduction steps:1. Create a new project.2. Build Unity project to tvOS.3. Try to build Xcode project.- Project will not build:Ill... Read more
[Timeline] Changes to materials during animation recording affect every ...
Steps to reproduce:1.Open attached ‘MaterialRecord.zip' Unity project2.Open scene ‘Test’3.Select ‘Cube’ object in Hierarchy4.Go to W... Read more
Unity tries to find a not existing classes.jar file in play-services.aar...
Error: "IOException: Failed to Move File / Directory from 'Temp/StagingArea\android-libraries\play-services-10.2.0\classes.jar' to '... Read more
[PLM] Progressive Lightmapper crashes with transparent shader (render qu...
Steps for reproduction:1) Download project `AreaLightCrash` below2) Open the scene `Skybox`3) Generate the lighting4) Observe the cr... Read more
Root motion not apply when keyframing in animation window causing double...
When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The Moti... Read more
Video clip name is not updated in Inspector after renaming video clip
Steps to reproduce:1) Select video clip2) Make sure video clip import settings are shown in Inspector3) Rename video clip Actual: No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used