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[Curves] The new optimize button interrupts some curve key functionalities.
Repro steps:1. Create a particle system in 2017.3 (tried in a7, should work in any version after the curve Optimize button was intro... Read more
Crash on get_generic_context_from_stack_frame when debugging Animator pr...
To reproduce: 1. Download and open attached "Learn Roughlike2D.zip" project.2. Download and install Visual Studio Code if you do not... Read more
Setting Camera.targetTexture to null makes its target object invisible
To reproduce:1. Open attached Unity project "RTReplace.zip"2. Open "0" scene3. In the Hierarchy, navigate to Canvas --> RawImage4... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce:1. Open attached project2. In project tab search for "Slime for filtering" and double click on it to open Hero Ki... Read more
[Timeline] Animated transforms are moved when saving scene
Steps to reproduce:1. Open user attached project2. Select game object "Cube"3. Open the timeline editor4. Play the timeline in previ... Read more
All pickable fields (URL, Target Texture, Audio Source) in Video Player ...
How to reproduce:1. Open the attached project2. Open videotest scene3. Select Video Player in hierarchy4.1 Target Texture has textur... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more
Async loading AnimationClip puts it in Busy State
To reproduce: 1. Download attached Unity package "AnimationClipBusyTest.unitypackage" and open in Unity2. Open "scene" scene3. Enter... Read more
Vertex snap tool is rounding transform position decimal values
Steps to reproduce:1.Open attached ‘VertexSnapTool.zip' Unity project2.Open scene ‘BugDemo’3.Hold ‘V’ button to enable Vertex Snappi... Read more
EditorGUILayout.CurveField does not return edited curve when dynamically...
Reproduction steps(GIF attached):1. Open the attached project.2. Go to Window > Curve editor in the menu bar.3. Click on the curv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used