Search Issue Tracker
[Burst] "Burst error BC0102" is thrown when accessing Dynamic Buffer ele...
How to reproduce: 1. Open the attached project ("case_1209708-BugReporting.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pl... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
Profiler Record toggle is disabled after loading a file
How to reproduce: 1. Open the attached "1214048.zip" project and open the Profiler window 2. Enter Play Mode to begin profiling 3. E... Read more
Loading raw profiler data causes editor crash on pthread_kill + 10
How to reproduce: 1. Create a new project 2. Go to Window-> Analysis-> Profiler 3. Load into Profiler the "ProfilerData-2020-01-23 ... Read more
[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps: 1. Download the asset package attached 2. Create a new Unity project and import the package 3. Open scene Lights_Direct... Read more
[HDRP] Render pipeline assets in the project are not listed under Projec...
All render pipeline assets in project view are not listed under Project Settings > Quality > HDRP. Only the current scriptable rende... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps: 1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene" 2. Enter P... Read more
Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...
Steps to reproduce: 1. Create a new user or make sure you already have a secondary Windows user 2. Create a new project (possible to... Read more
[Input System] Moving the Game view window while in Play mode locks the ...
Steps to reproduce: 1. Download and open "InputSystem Bug" project 2. Open "BabeLevel_P" scene 3. Enter "Play" mode 4. Press the esc... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph